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Author: The Dungeon Architect

February 27, 2026February 28, 2026Uncategorized

Dwarven Dungeon Update 02/27/26

This week, I came across an article entitled “Return of the Dungeon Turn” discussing time-keeping in dungeon environments. It focused on the […]

February 20, 2026February 22, 2026Uncategorized

Dwarven Dungeon Update 02/20/26

In the midst of the Dwarven Dungeon project and the Dungeon 26 challenge, our weekly gaming group, which has been playing together […]

February 13, 2026February 14, 2026Uncategorized

Dungeon 26 and the Tomb of the Lich

Since I finished the third level of the dwarven dungeon ahead of schedule, I have some time to talk about a separate […]

February 6, 2026Uncategorized

Dwarven Dungeon Update 02/06/26

Room 2302. Done. 3rd Level. Done It feels good to have finished the third level of the dwarven dungeon. It was a […]

January 30, 2026February 1, 2026Uncategorized

Dwarven Dungeon Update 01/30/26

Room 2205. Done. Goals are good. Whether you set weight loss goals, educational goals, fitness goals, financial goals, or even insane goals […]

January 23, 2026January 31, 2026Uncategorized

Dwarven Dungeon Update 01/23/26

Room 2111. Done. This week was interesting. I had a few days where the stars aligned. The cosmosopened up and showered visions […]

January 13, 2026February 1, 2026Uncategorized

Dwarven Dungeon Update 01/13/26

The Insanity Continues … Room 1,992. Done. I am almost 10% of the way to fulfilling my dream. My vision is simple. […]

May 19, 2024Uncategorized

The Megalo-Huge Dungeon Blog (Part 3)

Managing Player Expectations As I placed monsters on my dungeon’s first level, I started to compare the strength of certain creatures to the characters that […]

April 14, 2024Uncategorized

The Megalo-Huge Dungeon Blog (Part 2)

It is time to start filling my first level dungeon with monsters. As I designed the level, I had already created special […]

March 10, 2024March 21, 2024Uncategorized

The Megalo-Huge Dungeon

So, I woke up one morning a few weeks ago and decided that I was going to create a dwarven dungeon. The […]

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