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Category: Uncategorized

November 6, 2026November 7, 2026Uncategorized

Are Instant Death Attacks Fair?

We have probably all experienced instant death attacks. The poison of a giant spider. The petrifying gaze of a medusa. The disintegration […]

October 30, 2026October 31, 2026Uncategorized

An Evolving Dungeon

Dungeons are dangerous ecosystems and living environments. In small dungeons, characters quickly explore and leave before the environment can adapt. But in […]

October 23, 2026Uncategorized

Patrons

The dwarven dungeon is vast, with tens of thousands of rooms to explore. Although exploration can be exciting on its own, having […]

June 12, 2026June 15, 2026Uncategorized

Creating New Monsters

After years of playing the game, players have learned that Trolls need to be burned by fire, Gargoyles need magical weapons to […]

May 1, 2026May 3, 2026Uncategorized

Making Races, Abilities, Classes, and Size Helpful in Exploration

Your character has a specific race. We all have our favorites. Each race has its own racial abilities that go beyond infravision […]

March 27, 2026March 29, 2026Uncategorized

The World Outside the Dungeon

It can’t all be about the dungeon, can it? I mean, a 20,000-room dwarven dungeon cannot exist by itself. There must be […]

March 20, 2026March 21, 2026Uncategorized

Encumbrance

Let’s talk about our old friend, encumbrance. Encumbrance is one of those math-heavy and tedious rules that many people gloss over or […]

March 13, 2026March 15, 2026Uncategorized

Dwarven Dungeon Update 03/13/26

The hiatus is over! It is time to return to the Dwarven Dungeon! I am now starting on the dungeon’s fourth level, […]

March 6, 2026March 7, 2026Uncategorized

Undead Level Drain

This week, I found myself discussing the draining powers of undead monsters (such as wights, wraiths, specters, and vampires) in AD&D with […]

February 27, 2026February 28, 2026Uncategorized

Dwarven Dungeon Update 02/27/26

This week, I came across an article entitled “Return of the Dungeon Turn” discussing time-keeping in dungeon environments. It focused on the […]

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