Cheetah (Forge)

Hit Points 10 +1d8
DV1 / DV2 1 / 1
Attack Value 3
# Attacks 1 or 1
Weapon Type Bite or Trip
Damage 1d6 or Special
Saving Throws 11+
Speed Walk (3) / Run (18) / Sprint (51)

Cheetahs are felines with sharp claws and teeth. They have short, coarse tan fur with circular black spots. Black tear marks run from the cat’s eyes to its mouth. Cheetahs are three feet tall at the shoulder, four feet long, and weigh one hundred pounds. They are extremely fast sprinters but can only maintain the speed for thirty seconds before needing to rest. Cheetahs are decent trackers (50%).

These aggressive cats bite victims for 1d6 damage. When chasing their prey, they trip and stun their victims before ripping them apart with their sharp teeth. A cheetah can only trip victims who are running away. The trip attack requires a d20 attack roll, and the cheetah must strike a DV 0.

Tripped victims do not take damage but must make a saving throw vs. fear to avoid being stunned for 1d2+2 minutes. Stunned victims are considered helpless, and all attacks are made against their DV2.

Cheetahs live in grasslands and prairies. They are carnivorous and attack small four-legged mammals such as boar, deer, and gazelle. Female cheetahs have the same general characteristics as males. Young cheetahs have 2d4 hit points, inflict only 1d2 damage, and are incapable of tripping victims. Some cultures have domesticated cheetahs to serve as hunting animals and guardians.