Alligator (Forge)

Alligators are reptiles with scaly bodies, four squat legs, a long tail, and large jaws. They typically eat fish, snakes, turtles, small mammals, and birds, but alligators attack large animals and even humanoids when hungry. The animal’s hide and coloration gives it a natural camouflage, allowing it to surprise prey 50% of the time. Alligators have keen eyesight and can see in most directions except directly behind them.

Female alligators have the same general characteristics as their larger male counterparts, but females have one-half the hit points of male alligators.

Alligators are fresh water animals that live in swamps, lakes, and rivers. These animals will always attack creatures within 25 feet of their nests.

Alligator

Hit Points 15 +1d4
DV1 / DV2 3 / 3
Attack Value 3
# Attacks 1
Weapon Type Bite
Damage 1d8 + special
Saving Throws 14+
Speed Walk (3) / Run (12) / Swim (12)

Alligators reach a length of 13 feet and weigh roughly 800 pounds.

These animals attack with their powerful jaws in melee combat. When an alligator successfully bites its victim, it inflicts 1d8 damage, latches hold of its prey, and thrashes its head. While being thrashed, victims automatically sustain 1d2 actual damage and a -2 AV penalty per turn. An alligator can only thrash creatures of four hundred pounds or less.

If a victim is in the water, the thrashing damage increases to 1d4 actual damage per turn, partly due to drowning. Victims thrashed underwater receive the penalties associated with water combat.

To escape, a victim must kill the alligator or make a successful saving throw vs. death. The chance to escape decreases over time, and a cumulative -1 modifier occurs per turn.

Alligators travel in small groups ranging between 2 and 6. Young alligators have one-half the hit points and damage potential of their adult parents. They are incapable of thrashing.

Hunters often kill adult alligators for their scales, as each usable scale is worth 6 silver coins. An adult alligator has 1d6 scales per hit point.

Alligator, Giant

Hit Points 30 +2d4
DV1 / DV2 5 / 5
Attack Value 6
# Attacks 1
Weapon Type Bite
Damage 3d6 + special
Saving Throws 10+
Speed Walk (2) / Run (10) / Swim (15)

Giant alligators are similar in appearance to their smaller cousins, but giant alligators are 25 feet long and weigh over 1,200 pounds.

These brutes attack without hesitation. Their powerful jaws inflict 3d6 damage. If a giant alligator successfully strikes its victim, the beast latches hold of its prey and thrashes about. This thrashing inflicts 1d3 actual damage and a -3 AV penalty per turn. A giant alligator can only thrash creatures of eight hundred pounds or less.

If a victim is in the water, the thrashing damage increases to 1d6 actual damage per turn, partly due to drowning. Victims thrashed underwater receive the penalties associated with water combat.

To escape, a victim must kill the monster or make a successful saving throw vs. death (-2). The chance to escape decreases over time, and a cumulative -2 modifier occurs per turn.

Luckily, these giant reptiles are solitary creatures. Young giant alligators are equivalent to ordinary adult alligators.

Hunters often kill adult giant alligators for their scales, as each usable scale is worth 15 silver coins. An adult specimen has 1d6 scales per hit point.