Hit Points 30 +1d8
DV1 / DV2 3 / 3
Attack Value 5
# Attacks 1
Weapon Type Bite
Damage 1d8 (special)
Saving Throws 12+
Speed Walk (3) / Run (15) / Swim (3)
The jaguar is a large feline. It has spotted tawny-yellow fur. The big cat stands three feet at the shoulder, reaches seven feet long, and weighs about four hundred pounds. Jaguars are proficient climbers (100%) and swimmers. They prefer to stalk their prey. They move silently and attack from behind. Because of their camouflage and silent movement, jaguars surprise prey 80% of the time.
They are aggressive animals and territorial, attacking humanoids that endanger their hunting grounds. They are carnivorous and eat a variety of small mammals and reptiles. Male and female jaguars have the same general characteristics.
Jaguars employ a powerful bite as their means of attack. Their sharp teeth and powerful jaws can penetrate even hard scales.
With each successful bite attack, the creature inflicts 1d8 damage. This damage is similar to a crossbow. Armor absorbs a single point of damage while the remaining damage is subtracted from hit points. On a score of “20”, the jaguar has a 10% chance of automatically killing its prey, provided the victim has less than 16 hit points. Victims with more than 16 hit points are immune to the killing bite.
Jaguars are solitary creatures. Only female jaguars travel with smaller cubs. Young jaguars have one-half the health and damage potential as their parents. They are also incapable of the killing blow attack. Furriers hunt jaguars for their fur. A full-grown jaguar pelt is worth 50 gold coins.